Let's create a new AR application using ARKit. We will start by creating the project in Xcode, the developer toolset for macOS that we can download freely from the Mac App Store, by following these steps:
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Create a new project, select Augmented Reality App, and click Next. This will give us the basic frame so that we can start working with AR:
- Fill in the Product Name, Team (here, you have to enter your Apple ID, and although you can leave it as None (as shown in the following screenshot), you will have to fill it in later to deploy the project onto the device), and ...