Skip to Content
Enterprise Augmented Reality Projects
book

Enterprise Augmented Reality Projects

by Jorge R. López Benito, Enara Artetxe González
December 2019
Intermediate to advanced content levelIntermediate to advanced
388 pages
8h 11m
English
Packt Publishing
Content preview from Enterprise Augmented Reality Projects

Summary

In this chapter, we have made an introduction to AR using Google's ARCore to create a prototype viewer app. We learned how to integrate the capabilities of ARCore and the Sceneform library to make the task of generating an AR scene easier and we have included our own external 3D models. We also created a basic UI that allows us to switch between different models.

Now, you have the skills to create your own application with ARCore. You can improve the current project by adding your own prototype, or prototype pieces, make the model break down into smaller pieces when the user presses a button, or change the color of the model with another button. This chapter has given you the basis to explore the possibilities of AR that's displayed ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Unity 2018 Augmented Reality Projects

Unity 2018 Augmented Reality Projects

Jesse Glover
The Complete ARKit Course - Build 11 Augmented Reality Apps

The Complete ARKit Course - Build 11 Augmented Reality Apps

Daragh Walsh, Rayan Slim, Codestars By Rob Percival
HoloLens Blueprints

HoloLens Blueprints

Abhijit Jana, Manish Sharma, Mallikarjuna Rao

Publisher Resources

ISBN: 9781789807400Supplemental Content