Skip to Content
Enterprise Augmented Reality Projects
book

Enterprise Augmented Reality Projects

by Jorge R. López Benito, Enara Artetxe González
December 2019
Intermediate to advanced content levelIntermediate to advanced
388 pages
8h 11m
English
Packt Publishing
Content preview from Enterprise Augmented Reality Projects

Unity's main elements

An application built in Unity will be made up of a project. This project will contain all the necessary elements that we'll need in order to develop the application, such as models, scripts, plans, menus, and much more. When you start up Unity, you can open a project by pointing to its root folder. 

Each project contains one or more documents, called scenes. The projects that are created in Unity are structured into scenes, where a scene can be any part of the project. When we talk about applications, a scene can be from the start menu to any level or area of it. A single scene will contain many elements, such as a user interface, 3D objects, scripts, and so on.

Some of the main elements you can find in a Unity project ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Unity 2018 Augmented Reality Projects

Unity 2018 Augmented Reality Projects

Jesse Glover
The Complete ARKit Course - Build 11 Augmented Reality Apps

The Complete ARKit Course - Build 11 Augmented Reality Apps

Daragh Walsh, Rayan Slim, Codestars By Rob Percival
HoloLens Blueprints

HoloLens Blueprints

Abhijit Jana, Manish Sharma, Mallikarjuna Rao

Publisher Resources

ISBN: 9781789807400Supplemental Content