
In the beginning, I think it is best to learn how to light
without relying on the computer to do everything for you.
After you learn how to light and create well-lit scenes on your
own, then you can explore things like radiosity solutions,
global illumination, and other renderers in order to create
completely photo-realistic lighting. We will talk about good
lighting technique in a later chapter.
Cameras
The camera is just what you think it is: a
virtual camera that gives you something
tangible to view and control in 3D space.
When you are modeling and twirling
around in 3ds Max you are actually look-
ing through your Perspective viewport.
The Perspective ...