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Essential 3ds max 2008
book

Essential 3ds max 2008

by Sean McBride
March 2008
Beginner content levelBeginner
445 pages
15h 43m
English
Jones & Bartlett Learning
Content preview from Essential 3ds max 2008
Final Tweaks
Remember to go back over the model and tweak your poly
flow. Make sure that your polygons for the most part accu-
rately portray the shape that you want them to from all angles.
Also remember that over a curved surface all of your polygons
should be, for the most part, the same distance apart; the only
exception is when you need to add more detail to a joint. We’ll
talk about this in depth later.
Figure 11-56 shows what I ended up with after tweaking
the topology and adding some detail to the pectoral area.
Organic Modeling Exercise: Roughing Out a Character 271
Figure 11-55:
What we have so
far
Finally, after you’re happy with your character ...
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Publisher Resources

ISBN: 9781598220506