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Essential 3ds max 2008
book

Essential 3ds max 2008

by Sean McBride
March 2008
Beginner content levelBeginner
445 pages
15h 43m
English
Jones & Bartlett Learning
Content preview from Essential 3ds max 2008
That’s it for the roughout! We now know the general appear-
ance of our model. Let’s add more detail.
Making the High-Poly Armor
This is the easy, fun stuff! Start out by adding a Shell modifier
to your belt, neck, and shoulder armor pieces. Just give them
enough thickness to really seem like a heavy suit of armor.
Select the polygons that make up the shoulder armor and use
the Inset tool on them to give them a nice little polygon strip
border. Then use the Extrude tool on the same polygons to
add a little depth.
Advanced Modeling Exercise: Creating a Suit of Fantasy Armor 283
Figure 12-17:
Adding a Shell
modifier
Figure 12-18:
Inset and extrude
inward.
Using ...
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Publisher Resources

ISBN: 9781598220506