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Essential 3ds max 2008
book

Essential 3ds max 2008

by Sean McBride
March 2008
Beginner content levelBeginner
445 pages
15h 43m
English
Jones & Bartlett Learning
Content preview from Essential 3ds max 2008
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Note:
The texture coordinates, or UVWs, are a separate storage
location on a two-dimensional plane. These values
typically range from 0,0 to 1,1, which are the upper-left
and lower-right corners of the image. These UVWs do not
affect the location stored in the XYZ coordinates. It also
works the other way around, as the XYZ coordinates do
not affect the placement of the UVWs.
Using the UVW Map Modifier
A UVW map is nothing more than a gizmo that will unwrap
your object for you. How it unwraps your object is based on
the gizmo of your choosing. You get seven basic presets when
choosing your UVW map: Planar, Cylindrical, Spherical,
Shrink Wrap, Box, Face, ...
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Publisher Resources

ISBN: 9781598220506