
Chapter 3
Modeling 101Modeling 101
How to Make a Standard Primitive an
Editable Object
Whew, you’ve made it through the explanation of the UI and
all the basic tools. Good for you! If you put as much determi-
nation into your modeling as you did into trudging through
that second chapter, then you’ll be well on your way to know-
ing Max like the back of your hand. I do apologize; I realize the
basics can be amazingly boring, but it is something we all have
to get through.
Before we start modeling, I want to stress the importance
of understanding the tools Max gives you. It’s much like a tra-
ditional art class. Day one your teacher will have you play with ...