Skip to Main Content
Essential 3ds max 2008
book

Essential 3ds max 2008

by Sean McBride
March 2008
Beginner content levelBeginner
445 pages
15h 43m
English
Jones & Bartlett Learning
Content preview from Essential 3ds max 2008
Attaching Objects
Typically while modeling you use many different objects to
create the shapes you are looking for. Eventually you’ll run
into a situation where you need to attach objects together.
This makes 3ds Max consider them to be one object.
What does this mean? Quite simply put, it takes all of the
sub-objects and moves them into the object you are attaching
to. There are a couple of ways you can attach objects, so let’s
walk through this together.
Reset your scene and save what you had if you like. Now,
create a sphere, a cylinder, and a box somewhere in your Per-
spective viewport. Select your sphere and make it an Editable
Poly object. On the ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

3ds Max® 2008 Bible

3ds Max® 2008 Bible

Kelly L. Murdock

Publisher Resources

ISBN: 9781598220506