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Essential ActionScript 3.0 by Colin Moock

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Go with the Event Flow

By now, you should feel relatively comfortable creating displayable content and adding it to the screen. Many of the examples in this book rely heavily on the fundamentals that were covered in this chapter, so you'll have plenty of opportunities to review and expand on what you've learned. In the next chapter, we'll learn how ActionScript 3.0's event architecture caters to objects on the display list.

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