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Essential ActionScript 3.0 by Colin Moock

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From the Program to the Screen

Over the past few chapters we've seen lots of techniques for creating visual content and modifying it in response to user interaction. In the next chapter, we'll examine how Flash runtimes automatically update the screen to reflect the current display-content in a program. Once we're familiar with the Flash runtime screen-update system, we'll move on to Chapter 24, where we'll use the screen-update cycle to create programmatic animation.

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