Part II. Display and Interactivity

Part II explores techniques for displaying content on screen and responding to input events. Topics covered include the Flash runtime display API, hierarchical event handling, mouse and keyboard interactivity, animation, vector graphics, bitmap graphics, text, and content loading operations.

When you complete Part II, you will be ready to add graphical content and interactivity to your own applications.

Chapter 20

Chapter 21

Chapter 22

Chapter 23

Chapter 24

Chapter 25

Chapter 26

Chapter 27

Chapter 28

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