August 2008
Intermediate to advanced
880 pages
18h 35m
English
THIS CHAPTER DISCUSSES how to write multithreaded code. To do this, you delve into the System.Threading namespace that contains the API for manipulating threads. In addition, the chapter introduces a C# keyword that makes multithreaded programming synchronization easier.
Except for Listing 18.1, this chapter uses the C# 2.0 syntax to create delegates. In other words, it does not explicitly instantiate the delegate before registering for an event. Instead, it passes the method name directly.
