‘From within or from behind, a light shines through us upon things, and makes us aware that we are nothing, but the light is all.’

Ralph Waldo Emerson, The Over-Soul






Physically-based lighting

Once upon a time, there were many valid reasons to give mental ray a wide berth — its less than perfect integration within 3ds Max, the licensing restrictions or just its overly complex (and poorly documented) features. However, over the past few releases, mental ray really has come of age. All of the aforementioned issues are now fully addressed and there really is no valid excuse to avoid this powerful renderer, though it’s safe to say that ...

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