When we originally defined our game, we created the concept of a party. In many role-playing games, the party is the group of active players who are working together to complete quests, defeat enemies, and progress through the game.
We defined the party as requiring three types of characters. The first is a tank, which is a character that can take a lot of damage but can only attack at short range. The second is a range, which is a character that cannot take a lot of damage but can attack from a distance. The last is a healer, which can heal the injuries sustained by another ...