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Exploiting Online Games: Cheating Massively Distributed Systems by Gary McGraw, Greg Hoglund

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Chapter 8. Reversing

Figure . 

Reverse engineering is the art of taking something apart in order to understand how it works. The game hacking community focuses plenty of energy on reverse engineering, with special attention paid to game clients and the communications between a game client and game servers. Getting a handle on the logic of the game client and its data structures is a great way to understand how a game really works. A deep understanding gained through reversing is the bedrock on which game hacks are developed.

The techniques we describe in this chapter are in some sense prerequisite skills you’ll need to tackle any new game title. New ...

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