O'Reilly logo

Extending Unity with Editor Scripting by Angelo Tadres

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Changing the look and feel of the Level Creator tool

In this section, we will modify the current look and feel of our tool.

Using GUIStyles in our GUI components

The GUIStyle class is part of the UnityEditor namespace, and is used to define the style of a single GUI control, such as a button, a label, or a text area. Most of the methods used to create these GUI components accept an optional GUIStyle parameter to override their default style.

Let's check the current look of the level inspector:

Using GUIStyles in our GUI components

We divided the inspector into four sections, and each one has a title. In the previous chapters, we used something like this to make the text of these labels ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required