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Extending Unity with Editor Scripting by Angelo Tadres

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Improving the import pipeline

It is possible to change the default settings Unity applies for all the assets added to the project and also, depending on your creativity and the pipeline you want to build, you can use different import settings for the asset based on filename, location, and so on.

Overwriting the background and level piece assets settings

Do you remember the asset we dropped into the project to test the script we created in the last section? Let's check its properties in the inspector:

Overwriting the background and level piece assets settings

Tip

When you create a new project and select the option 2D or 3D, it tells Unity how to deal with the assets imported, in this case, for example, the project ...

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