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Fast Track to Adobe Captivate 6

Video Description

Get to grips with the basics of using Adobe Captivate 6 to create your own interactive e-learning and m-learning content right away

About This Video

  • Engage learners by inserting aesthetically-pleasing interactive content into your course with out-of-the-box interactions such as an animated rollover, process circle, and timeline using Adobe Captivate 6

  • Quickly convert PowerPoint slides including objects, animations, and multimedia into rich interactive presentations using an improved conversion library

  • Create software demonstrations, interactive simulations, branching scenarios, and quizzes, and add to your courses without the use of programming

  • In Detail

    Adobe Captivate 6 is a sophisticated, leading edge, and progressive e-learning authoring tool that is fun and easy to use to create interactive content. Adobe Captivate 6 has many new features such as improved quiz properties, advanced interactions, smart shapes, characters, high definition video, HTML publishing, and many other enhancements that will help improve your e-learning workflow. This video course will fast track your basic skills by teaching you everything you need to know practically and functionally get started with using Adobe Captivate 6.

    Fast Track to Adobe Captivate 6 will teach you how to design, develop, and share e-learning faster than ever before and get the most out of your Adobe Captivate experience.

    Fast Track to Adobe Captivate 6 provides you with the essentials for getting started with Adobe Captivate 6 with useful examples and best practices on how to construct an e-learning course from start to finish in about 2 hours.

    In this course, you’ll be learning how to use built-in themes, create styles, import images, round trip with PowerPoint slides, add relevant content, and work with animations and smart interactions. Additionally, you’ll learn how to prepare for and record a software simulation, add and synchronize video, record audio, and build quizzes into your project. This course will enable you to reach a wider audience by publishing projects to the web, desktops, YouTube, notebooks, tablets, and learning management systems.

    Overall, the goal of this video course is to make you a better e-learning developer by mastering the basic skills first. Each section is self-contained and provides a practical exercise designed to help you recall the information you just learned and apply it when you’re on your own.

    Table of Contents

    1. Chapter 1: Adobe Captivate 6 Fundamentals
      1. Introduction to the Course 00:03:27
      2. eLearning Concepts and Planning 00:06:05
      3. Gobal Settings and Welcome Screen 00:06:05
      4. Explore the Captivate Interface 00:03:32
      5. Customizing the Workspace 00:05:07
      6. Opening, Saving, and Closing Files 00:03:26
      7. Create a PowerPoint and Image Project 00:05:10
    2. Chapter 2: Adding and Managing Slides
      1. Inserting New Slides 00:04:04
      2. Slide Properties 00:04:27
      3. Managing Slides 00:03:36
      4. Themes and Master Slides 00:04:43
    3. Chapter 3: Adding Content using Standard Objects
      1. Working with Captions 00:04:50
      2. Working with Images 00:03:23
      3. Working with Characters and Photoshop Files 00:03:43
      4. Working with Smart Shapes 00:03:33
      5. Adding Animation 00:02:59
      6. Adding Highlight Boxes and Zoom Areas 00:03:06
    4. Chapter 4: Managing Objects and Assets
      1. Common Object Properties 00:05:26
      2. Managing Objects 00:03:01
      3. Working with the Timeline 00:04:15
      4. Using the Library 00:03:19
      5. Creating Styles and Effects 00:03:26
    5. Chapter 5: Inserting Actions and Interactions
      1. Inserting Rollover Objects 00:03:45
      2. Smart Interactions and Widgets 00:02:56
      3. Action Types 00:03:29
      4. Adding Actions 00:04:18
      5. Working with Quiz Questions 00:04:37
    6. Chapter 6: Working with Simulations and Video
      1. Preparing a Software Simulation 00:05:58
      2. Recording Preferences 00:04:28
      3. Editing a Software Simulation 00:03:41
      4. Using High-Definition Video 00:04:14
    7. Chapter 7: Using Audio
      1. Importing Audio 00:03:35
      2. Recording Audio 00:03:42
      3. Editing Audio 00:03:31
      4. Using Text-to-Speech and Closed Captions 00:03:45
    8. Chapter 8: Publishing Finished Projects
      1. Skin Editor 00:03:42
      2. Table of Contents 00:03:13
      3. Project Settings 00:03:54
      4. Reporting and Tracking 00:03:31
      5. Publishing Options 00:03:01
      6. Other Publishing Options and Summary 00:02:01