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Flash CS3: The Missing Manual
book

Flash CS3: The Missing Manual

by E. A. Vander Veer, Chris Grover
May 2007
Beginner content levelBeginner
530 pages
16h 16m
English
O'Reilly Media, Inc.
Content preview from Flash CS3: The Missing Manual

Organizing an Animation

As you see in a lot of the examples earlier in this book, you don't have to do a thing to your standard Timeline, organization-wise. You can let Flash play your animation sequentially, from Frame 1 right through to Frame 500 (or whatever number your last frame is) with no problems.

But you can designate certain sections of your Timeline as named scenes or even just label certain frames. When you organize your animation using scenes or frame labels, you can speed up development time and make your animations more flexible and interactive.

  • Organizing your animation as a series of scenes speeds up development time. If you break an animation into scenes, then you can find what you're looking for quickly; you can also easily rearrange your animation. For example, say you create an animation containing a couple hundred frames (not an uncommon length). You might find yourself getting pretty tired of looking for that single eight-frame span that shows your cartoon character reacting to the marketing copy you're adding in as an audio voice-over. Your marketing team changes its mind on the copy, and suddenly your character has to smile. They change their minds again, and instead of smiling, your character now has to look thoughtful.

    If you don't organize your animation into scenes, you have to slog through your animation frame by frame—all 200 of them—to find the specific images you want. But if you do organize your animation into scenes, all you have to do is zip to the ...

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Publisher Resources

ISBN: 9780596510442Supplemental ContentErrata Page