Drawing the graphics
Let's start drawing all the graphics. A snake prototype requires:
- A background, such as a grass field
- A "game over" overlay, used to add a dramatic effect when the game is over
- The fruit (collectible)
- The wall
- The snake
They are all very easy to draw, except for the snake. In
snake.fla, create four new Movie Clip symbols and call them
bg_mc for the background,
game_over_mc for the game over overlay,
fruit_mc for the fruit, and
obstacle_mc for the wall. Set them all as exportable for ActionScript. Leave all other settings at their default values, just like you did in previous chapters.
These are the objects I drew:
From left to right, ...