Controlling the snake

The player will be able to control the snake with arrow keys.

The idea: As the player presses one of the arrow keys, snake's head must move in the appropriate direction.

The development: First, we need to import the class to manage keyboard events:

import flash.display.Sprite;

Then, in Main function, we need to place the listener:

public function Main() {

Now each time the player presses a key, onKeyD function is called.

We decided snakeDirection's possible values are 0, 1, 2, and 3 respectively for left, up, right, and down directions, ...

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