Create Synthetic Art #15
Chapter 3, Drawing and Masking
The examples shown use two common ways of creating generative art:
recursion (drawing smaller copies of the same clip inside the current node)
and random placement. By creating shapes that will interlock well whatever
the placement and nesting, Ant Eden has created a pattern that always looks
as if it “fits,” and therefore appears to have been created with some fore-
Of course, the forethought is coming completely from Ant—the fact that the
shapes have been designed to interlock is the key!
This is always the case with generative art—the trick is to create a series of
phrases or visual sequences that fit together (or create rules for generating
open-ended random sequences that will always fit), and then let the code
churn out sequences!
—Thanks to Ant Eden for use of his graphics and inspiration
Figure 3-7. A random pattern generated from our basic shapes