Chapter 3. User Interface
In the previous chapter we saw the object database behind Force.com. A robust system is one that separates the view from the model. In the model, we have now created objects and created relationships between the objects. The objects that we created in the last chapter need an equally rich UI for users to fill data. They need placeholders and visual indicators to collect this data and the information.
As with the tradition of Force.com, most of the things are point-and-click. Similarly, in this chapter we will be using point-and-click controls to create some important page layouts and UI designs.
By the end of this chapter, you will be able to:
- Build an application
- Create tabs
- Create forms
- Create page layouts
- Understand the importance ...