What we'll cover in this chapter:

  • What is animation?

  • Frames and motion

  • Dynamic vs. static animation

Flash, at its core, is an animation machine. From the very earliest versions, Flash has supported animation through tweenswhere you create a couple of keyframes that are different and let Flash fill in what is in between. However, this book is not about tweens. This book is about the powerful language built into Flash, called ActionScript. This book covers programming, math, and physics techniques used to make things move with ActionScript. As you'll see, this gives you levels of power, control, and interactivity that you could never hope to match with tweening.

But before we dive into specific techniques and formulas ...

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