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Foundation Game Design with ActionScript 3.0, Second Edition by Rex van der Spuy

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Chapter 2

Making Game Graphics

Over the next two chapters you're going to learn the two most essential skills of video game design: how to make game graphics, and then how to program them. All of the most important core techniques of game design are in these two chapters. It's these techniques that you're going to build on to make the rest of the game projects in this book.

Flash Builder is just for writing programming code, not for making the graphics that your games will use. So you need to use some graphics software to make those graphics. This chapter is about making game graphics using Photoshop. In the next chapter I'll show you how to ...

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