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Foundation Game Design with ActionScript 3.0, Second Edition by Rex van der Spuy

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Chapter 7

Making Games

You've now got all the skills you need to start making real games. But how do you do that? The way to make the leap from small examples to a big, complete game may not be so obvious, but don't worry. In this chapter, I'm going to show you exactly how it's done. I'm going to take you on a step-by-step tour of how to make a video game just using the techniques you've already learned. (OK, I'll admit it; I'm going to sneak in one or two new little tricks, too!)

You're going to walk through the whole process of making the game—from the graphics to the programming. The game you're going to make is a very simple object collection ...

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