Preface

If you asked me a year ago if I could imagine myself writing a book, I'd probably have said no. Yet here I am as the author of one of just a handful of books on HTML5 canvas. My aim has been to create the book that I wished existed two years ago when I first started to learn about canvas. Back then there were barely any resources on canvas. Fortunately that has now started to change for the better.

Over those past two years, I've spent much of my time experimenting with canvas and other new Web technologies that are only just starting to see the light of day. These experiments range from recreating the interactive Google balls logo in September 2010, to creating a fully-fledged multiplayer game with HTML5 canvas and WebSockets. It is these ...

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