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Part I. Introduction
1. Getting Started with iOS
Why Are We Here?
iOS Development Tools and Resources
Quick Tips: iOS Development Strategies
2. What Makes an iOS App?
iOS: The Big Picture
iOS App Blueprint
Introduction and “Hello, World!”
Creating an Xcode Project
Part II. The Basics of iOS User Interfaces
3. Physical Hardware
Physical Input Devices
iOS Coordinate System
Preparing Image Assets for Multiple Displays
4. Basic User Interface Objects
UIKit and Foundation
5. User Interface Controllers and Navigation
What Is a Controller?
View Controllers, Navigation, and Modal Views
6. User Interface Buttons, Inputs, Indicators, and Controls ...
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