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Full-Stack React Projects - Second Edition
book

Full-Stack React Projects - Second Edition

by Shama Hoque
April 2020
Intermediate to advanced
716 pages
18h 55m
English
Packt Publishing
Content preview from Full-Stack React Projects - Second Edition

AudioModule

When the user interacts with the 3D objects in the game, we will play sounds based on whether the object can be collected or not, and also whether the game has been completed. The AudioModule in NativeModules allows us to add sound to the VR world as background environmental audio, one-off sound effects, and spatial audio. In our game, we will use environmental audio and one-off sound effects:

  • Environmental audio: To play audio on loop and set the mood when the game is successfully completed, we will use the playEnvironmental method, which takes an audio file path as the source attribute, and the loop option as a playback parameter, as shown in the following code:
AudioModule.playEnvironmental({ source: asset('happy-bot.mp3'), ...
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Publisher Resources

ISBN: 9781839215414