April 2020
Intermediate to advanced
716 pages
18h 55m
English
The two arrays in the game data structure will store details of the VR objects to be added in the game world. The answerObjects array will contain details of the 3D objects that can be collected, and the wrongObjects array will contain details of 3D objects that cannot be collected. Each object will contain links to the 3D data resource files and transform style property values. In the following list, we will go over these specific details to be stored for each object:
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