Summary

Construction and simulation games are about processes. They fulfill a desire to create and manage a world, and you should make sure to give the player plenty of tools to do it with. Economics plays a primary role in the game mechanics, and if you spend time making a solid economic system, you will find the remainder of the game easier to create. You must consider how the player controls the processes in your game and how he comes to understand the current situation through the UI.

Design Practice Case Study

Choose a CSG that you believe, from your own experience of playing it, is an excellent example of the genre (or use one your instructor assigns). It can be a pure CSG, a hybrid, or a pure business simulation. Write a report documenting ...

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