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Fundamentals of Network Game Development by Guy W. Lecky-Thompson

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Chapter 4. A Comparison of Network Game Types

No two games are created exactly the same. Different network game types might involve tackling different design issues. Moreover, it is not always entirely obvious which design issues are actually important. Put another way, it is easy to get bogged down in minutiae and overlook something that later becomes important.

This chapter rounds up some of the design issues posed by various game types. You’ll determine which network technologies will best support the type of game you want to build and how your target market will affect design decisions. You’ll also ...

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