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Game Backend Development: With Microsoft Azure and PlayFab
book

Game Backend Development: With Microsoft Azure and PlayFab

by Balint Bors
December 2022
Beginner to intermediate content levelBeginner to intermediate
394 pages
5h 42m
English
Apress
Content preview from Game Backend Development: With Microsoft Azure and PlayFab
© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
B. BorsGame Backend Developmenthttps://doi.org/10.1007/978-1-4842-8910-5_5

5. Leaderboards

Balint Bors1  
(1)
Munich, Germany
 

This chapter introduces leaderboards and explains how to implement them in games. Leaderboards are important motivators for players. Achieving the highest rank, gathering the most items, or reaching the highest score all reinforce competition and encourage players to stay in the game longer.

Technically, you will implement a data table containing values assigned to players. A typical scenario is when the leaderboard contains the scores gathered by players. The game then shows the highest scores, and the players compete to be the best. ...

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Publisher Resources

ISBN: 9781484289105Purchase LinkPublisher Website