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Game Backend Development: With Microsoft Azure and PlayFab
book

Game Backend Development: With Microsoft Azure and PlayFab

by Balint Bors
December 2022
Beginner to intermediate content levelBeginner to intermediate
394 pages
5h 42m
English
Apress
Content preview from Game Backend Development: With Microsoft Azure and PlayFab
© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2023
B. BorsGame Backend Developmenthttps://doi.org/10.1007/978-1-4842-8910-5_6

6. Economy

Balint Bors1  
(1)
Munich, Germany
 

A well-designed virtual game economy improves player engagement and is a very popular way to generate revenue.

In a virtual economy, there are virtual items to buy, typically with virtual currencies. You can also let your players purchase virtual currencies, items, features, or practically anything using real money. This is a great way to monetize your game and improve player engagement.

This chapter focuses on the realization of such an infrastructure to enable a virtual economy and in-app purchasing (IAP) in your game.

Components

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Publisher Resources

ISBN: 9781484289105Purchase LinkPublisher Website