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Game Data Analysis – Tools and Methods by Coupart Thibault

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Preface

Game Analytics is a general guide about the tools and the methods used in the data analysis applied to the video game field. In the seven chapters of this book, we will see a wide range of topics included in the domain, such as how to use game analytics to improve features and game design, balancing, technical tools, reporting of Key Performance Indicators, and some advanced statistical process.

What this book covers

Chapter 1, Context and Themes in Games, contextualizes the subject inside the current state of the video game industry. We will outline some of the economic trends that affect it, and explain why game analytics is going to get bigger and bigger. Moreover, we will highlight the topic under the angle of the sociological approach, ...

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