
1
Setting up Unreal Project
Templates
1.1 INTRO DUCTION
I
N this chapter we will go over a new and unique featur e in Unreal Engine 4. Upon
creating a new project in Unreal Engine 4, the engine gives us a choice of what
template to use. Unre al Engine project templates will automatically create the basic
functionality required fo r that template’s gameplay. These templates will help rapidly
prototy pe your gameplay.
For example, a first person temp la te , will create the game mode, player controller
and user input/intera ction models, as well as settin g up your first person camera
and animation assets. Th e choice of templates is quite diverse, which