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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
Introdu ction to Level Design in Unreal Technology 47
FIGURE 2.17: Aligning the St ai rs with the Second Floor.
46. With the SouthWi ngFloorLv2 brush selected, hold the Alt key on your key-
board and move the brush to create a duplicate copy of it.
47. Rename the d uplicate floor brush to Nor thWingFloorLv2.
48. Move the North WingFloorLv2 brush to the North Wing of the building on the
opposite side of the stairs. Align the NorthWing FloorLv2 so that it fits in the
North Wing and does not stick out from the walls.
THE INTERIOR: PLACING ELEVATOR AND WALKWAYS
In this step, we will add an elevator box to the Lobby and walkways between
the South Wing and
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Publisher Resources

ISBN: 9781498706254