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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
Introdu ction to Level Design in Unreal Technology 77
This will plac e a Setter for the EastDoor1Location variable.
65. Make the following conne ctions:
Get Actor Loca tion Return Value outpu t EastDoor1Locatio n input.
2
nd
Set exec (white) output 3
rd
Set exec (white) input.
66. Go back to the main editor by eith er minimizing the Blueprint Editor o r moving
it out of the way, momentarily.
67. In the main edito r, Left-cl ick on the EastDoor2 glass door mesh to select it.
68. With the EastDoor2 selected, go back to th e Blueprint Editor.
69. Right-click on the Even t Graph below the Get Actor Location.
70. From the m enu select the Add Reference t
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Publisher Resources

ISBN: 9781498706254