
82 Game Development and Simulation with Unreal Technology
MAKING THE PLAYER MESH VISIBLE
Now tha t your level is ready and the functionality for the lobby door s crea te d in
the level blueprint, it is the time to put the player mesh back in the game.
141. In th e Content Browser find and open the Blueprints .
142. Open the MyCharacter blueprint by double-clicking on it.
143. Click on the Components tab on the upper right corner of the Blueprint Editor.
144. Select the Mesh1P mesh.
145. Locate the Rendering section of the Mesh1P Details rollout.
146. Check the Visible checkbo x. This w ill make the first person mesh visible.
147. Compile and save the