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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
100 Game Development and Simulation with Unreal Technology
6. With the Capsule Component selected in the Comp onents window, select Add
Component at the top and add a Spot Light in one of the following ways:
a. Find Spot Light on the list.
b. Typing in the search bar Spot Light to narrow the list down and make it
easier to find.
7. Add the Spot Light to your compo nents. You should end up with a spot light in
the middle of th e main capsule compone nt (see Figure 3.9).
8. Rename this light to Flashlight just in case other lights are used in the future.
9. After all is don e, Left-click on Compile in th e top left corner to make sure the
blueprint comp ...
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Publisher Resources

ISBN: 9781498706254