
200 Game Development and Simulation with Unreal Technology
b. Place an Add expression to the right of the Pine Normal and make the
following connections:
Multiply A Channel ↔ Red chan n e l of Pine Norma l.
Multiply B Cha nnel ↔ Green channel of Pine Normal.
c.
Below the Add, R ight-click and place a Texture Sample expression.
Make the following changes to this texture sample expression in its Details
Panel:
Texture: Apply the texture “T_Fire_Tiled_ D”.
Description: Type-in the text “Fire Dif fuse”.
d.
Place a Multiply expression to the right of the Flame Diffuse texture sam-
ple you just created and make th e following connections:
Multiply A Channel ↔