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Game Development Tool Essentials by Robert Walter, Rita Turkowski, Gustavo Samour, Christian Ronchi, Fabrice Robinet, Benjamin Nitschke, Nicusor Nedelcu, John McCutchan, Adrien Herubel, Simon Franco, Paula Berinstein, Remi Arnaud, Alessandro Ardolino

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CHAPTER 7

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Rendering COLLADA Assets on Mac OS X with Scene Kit

Fabrice Robinet

Since Snow Leopard (10.6) was released in 2009, OS X has provided built-in support for COLLADA assets. So far, this support has enabled visualization of COLLADA assets in Preview and Quick Look. Developers using Quartz Composer have also been able to render COLLADA assets in their compositions, but until now, an API was still to be exposed. Now, with Mountain Lion (10.8), OS X has introduced a new 3D framework called Scene Kit that adds significant COLLADA functionality.

This chapter explains how to use Scene Kit to render COLLADA assets. Incorporating a worked example, ...

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