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Game Development Tool Essentials
book

Game Development Tool Essentials

by Alessandro Ardolino, Remi Arnaud, Paula Berinstein, Simon Franco, Adrien Herubel, John McCutchan, Nicusor Nedelcu, Benjamin Nitschke, Fabrice Robinet, Christian Ronchi, Gustavo Samour, Rita Turkowski, Robert Walter
June 2014
Beginner content levelBeginner
220 pages
5h 38m
English
Apress
Content preview from Game Development Tool Essentials

CHAPTER 13

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Engineering Domain-Specific Languages for Games

Robert Walter

Programming languages are like musicians. The broader the audience they are addressing, the more popular they can become, even if they are not the best at what they do. While it takes a lot more than a mainstream orientation to stay on top of the charts, it is always a plus to address the wants of the many.

But there is a place for the specialized, too. Just as alternative artists pervade the history of music, domain-specific languages (DSLs) have enjoyed a long tradition in software engineering (a good overview is given in Deursen et al., 20001). While early versions of ...

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ISBN: 9781430267003Purchase book