
11. In-Game Audio Debugging Tools 155
Sound-pack loading zones should similarly be rendered as geometry to show
whether the sound pack is loaded or not. They should follow a color scheme to
indicate if the sound pack is loaded or not. It should also display the name of its
associated sound pack.
The sound properties for surface materials should also be made available for the
sound designer to investigate. This can be achieved through the implementation
of a simple picking system, whereby the sound designer can use either a mouse (or
some other interface) to select a surface in the game’s environment and see what
sound properties have been assigned