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Game Development Tools
book

Game Development Tools

by Marwan Ansari
April 2016
Intermediate to advanced content levelIntermediate to advanced
688 pages
10h 52m
English
A K Peters/CRC Press
Content preview from Game Development Tools
12
Pragmatic XML Use in Tools
Amir Ebrahimi
12.1 Introduction
In this chapter, you are going to learn how to parse XML in a structured way,
serialize/deserialize objects to XML, and see how an XML-based toolchain can
assist in the development of an example game, Minimaxima. It is assumed that
you know what XML is, its format, and its general use on the Internet.
12.2 XML Specification
Serialization is an important topic to any game developer, whether he or she be
a tools, engine, or gameplay programmer. As a tools programmer, at some point,
you will need to store data for GUI layouts, user preferences, localization, custom
game editors, and other intermediate ...
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Publisher Resources

ISBN: 9781439867723