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Game Development Tools
book

Game Development Tools

by Marwan Ansari
April 2016
Intermediate to advanced content levelIntermediate to advanced
688 pages
10h 52m
English
A K Peters/CRC Press
Content preview from Game Development Tools
16
Vector Displacement in the
Sculpting Workflow
Craig Barr
16.1 Introduction
Vector displacement mapping in Mudbox provides artists with a very powerful
toolkit for the extraction and storing of complex, multidirectional displacement.
Intricate forms with appendages, undercuts, folds, and bulges, such as a human ear
can be stored and reused throughout the sculpting and detailing process. These
details are stored in a 32-bit floating-point image format that can be used as brush
stamps or stencils in Mudbox to paint complex detail onto meshes in a single
stroke. Artists can build up a library of commonly used forms and reuse them on
any model. Artists can ...
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Publisher Resources

ISBN: 9781439867723