Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML).
Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development.
What You’ll Learn
- Create games for different genres
- Master GameMaker Language (GML) programming
- Apply game design principles
- Delve into game programming patterns
Who This Book is ForVideo game enthusiasts interested in game development and design. No prior programming experience is required.
Table of contents
- 1. Overview
- 2. Hello, World!
- 3. Card Game (Part 1)
- 4. Card Game (Part 2)
- 5. Fixed Shooter
- 6. Shoot ‘Em Up!
- 7. Designing Bosses
- 8. Single-Screen Platformer
- 9. Scrolling Platformer
- 10. Designing Platformers
- 11. Metroidvania (Part 1)
- 12. Metroidvania (Part 2)
- 13. Designing Fun Games
- 14. What’s Next?
- Title: Game Development with GameMaker Studio 2: Make Your Own Games with GameMaker Language
- Release date: September 2019
- Publisher(s): Apress
- ISBN: 9781484250105
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