© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2022
L. Salin, R. MorrarGame Development with MonoGamehttps://doi.org/10.1007/978-1-4842-7771-3_1

1. Game Performance

Louis Salin1   and Rami Morrar2
(1)
Cedar Park, TX, USA
(2)
San Leandro, CA, USA
 

The first step on your journey to turn a game concept into a fun and enjoyable game is to take a look at your game performance and improve it. Game performance should always be in the back of your mind as you develop your game. The reason for this is that a slow running game has a disastrous effect on the player’s enjoyment of the game. From skipped frames that hinder the player’s ability to aim a weapon and shoot enemies to game stuttering that makes the game unusable, ...

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