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Game Development with Unreal Engine 5 Volume 1: Design Phase
book

Game Development with Unreal Engine 5 Volume 1: Design Phase

by Tiow Wee Tan
July 2024
Intermediate to advanced content levelIntermediate to advanced
423 pages
9h 36m
English
Apress
Content preview from Game Development with Unreal Engine 5 Volume 1: Design Phase
© The Author(s), under exclusive license to APress Media, LLC, part of Springer Nature 2024
T. W. TanGame Development with Unreal Engine 5 Volume 1https://doi.org/10.1007/978-1-4842-9824-4_7

7. Harnessing the Power of Niagara: Practical Examples in Unreal Engine 5

Tiow Wee Tan1  
(1)
Department of Game Development – The Game School, Inland Norway University of Applied Science, Hamar, Norway
 

In the dynamic realm of real-time graphics, the introduction of Niagara in UE5 marked a significant advancement in visual effects and particle simulation systems. This chapter delves into the heart of Niagara, exploring its capabilities within the powerful UE5 framework. It offers readers a comprehensive understanding of how Niagara revolutionizes the creation ...

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